It’s been more than 4 months since my last post! I’ve been really busy lately creating a website for a game called Space Generals which we are going to use for our research in game AI. The game itself is actually a turn-based one much in the style of Risk with a little twist which will allow us to study hierarchical AI and domain-specific embedded scripting languages. The website’s front-end is developed in Java using the GWT framework while its back-end, which carries out turn-processing and game-logic, is developed in Haskell. Here are some screenshots of the game:
More information about the game and how to play can be found in the User Manual.
Feel free to register and play the game. You need at least one more friend to play a game and up to 5 players can play together. Also, if possible report any errors and provide suggestions using the game’s:
Also, it would be of great interest to us for you to share your game-playing strategies using the above methods as we shall be using them to create different AIs using the DSEL we are working on at the moment.
Thanks! We hope you enjoy the game!